Fourier transforms rotation effects
In
general, rotation of the image results in equivalent rotation of its
FT. To see that this is true, we will take the FT of a simple cosine
and also the FT of a rotated version of the same function. The results
can be seen by:
At first, the results seem
rather surprising. The horizontal cosine has its normal, very simple
FT. But the rotated cosine seems to have an FT that is much
more
complicated, with strong diagonal components, and also strong
"plus sign" shaped horizontal and vertical
components. The question is, where did these
horizontal and vertical
components come from? The answer is that the FT always treats an image
as if it were part of a periodically replicated array of
identical
images extending horizontally and vertically to infinity. And there are
strong edge effects between the neighbors of such a periodic array as
can be seen by:

Thus, what we see as the FT in the "slant" image (lower right of the image before last) is actually the combination of the actual FT of the cosine function and that caused by the edge effects of looking at a finite part of the image. These edge effects can be significantly reduced by "windowing" the image with a function that slowly tapers off to a medium gray at the edge. The result can be seen by:

The windowed image is shown in the upper left. Its FT is shown in the lower left. The non-windowed FT is shown in the upper right and the actual, true FT of a cosine is shown in the lower right. These images are all scaled differently and the comparison is only qualitative, but it can be seen that the windowed image FT is much closer to the true FT and liminates many of the edge effects.