M17-S7 - Supply Chain and Bottleneck Management

From knowledgebase
Revision as of 08:12, 25 August 2020 by Dirkjan (talk | contribs) (Created page with "In this session we had a nice business game called The Production Dice Game@games which explained the basics of bottlenecks in a production line....")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

In this session we had a nice business game called The Production Dice Game@games which explained the basics of bottlenecks in a production line.

Bottleneck insights:

  • All processes are either a bottleneck (constraint where flow < demand), or a non-bottleneck.
  • Bottleneck flow should be equal to market demand. Use bottlenecks at 100%. No idle time.
  • Bottleneck throughput equals plant throughput. An hour lost at a bottleneck is an hour lost to the whole system. An hour saved at a non-bottleneck is irrelevant.
  • Cost of bottleneck is the cost of the entire plant divided by number of bottleneck hours available.