Difference between revisions of "Game Theory"

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Latest revision as of 19:55, 27 August 2020

Game Theory is about the selection of a strategy given the likely conflict of interest between two or more decision makers. If the sum of gains and losses is '0' this is referred to as a zero sum game. Usually competition in a business context is not likely a zero sum game as advertisements and competition can increase the total market.

Game Theory studies the interaction when individuals are aware of their decisions of others.

The value of a game can increase by:


Key learning points for game theory:

  1. Seek a dominant strategy:
    1. Always expect rivals to play a dominant strategy
  2. If no dominant strategy exists:
    1. Issue is whether to deny or signal relevant information
  3. Dynamic games of incomplete information
    1. Bring to the fore asymmetric information, signalling and learning;
  4. If rival signals a threat,
    1. Always believe if implementation is credible
  5. Credibility:
    1. Derives from rival's actions that suggest thread will be carried out.


Part of: M7-Quantitative Decision Methods-S5 - Game Theory See also: Game Theory Training Yale