Difference between revisions of "Game Theory"

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(Created page with "Game Theory is about the selection of a strategy given the likely conflict of interest between two or more decision makers. If the sum of gains and losses is '0' this is refer...")
 
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Game Theory is about the selection of a strategy given the likely conflict of interest between two or more decision makers. If the sum of gains and losses is '0' this is referred to as a ''zero sum game''. Usually competition in a business context is not likely a zero sum game as advertisements and competition can increase the total market.
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Game Theory
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Game Theory studies the interaction when individuals are aware of their decisions of others.
 
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The value of a game can increase by:
 
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* Adding an extra buyer, see the[[Cellular phone case|Cellular phone case]]
 
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* Adding a second (or third) supplier, see the Monsanto [[Nutrasweet case|Nutrasweet case]]
 
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* ,see the [[Nintento case|Nintento case]]
 
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Key learning points for game theory:
 
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# Seek a dominant strategy:
 
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## Always expect rivals to play a dominant strategy
 
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# If no dominant strategy exists:
 
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## Issue is whether to deny or signal relevant information
 
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# Dynamic games of incomplete information
 
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## Bring to the fore asymmetric information, signalling and learning;
 
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# If rival signals a threat,
 
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## Always believe if implementation is credible
 
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# Credibility:
 
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## Derives from rival's actions that suggest thread will be carried out.
 
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Part of: [[M7-Quantitative Decision Methods-S5 - Game Theory|M7-Quantitative Decision Methods-S5 - Game Theory]]
 
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See also: [[Game Theory Training Yale|Game Theory Training Yale]]
 
 
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Revision as of 19:18, 27 August 2020

Game Theory