Difference between revisions of "Huh"

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Title of a book by Berthold Gunster, see [[http://www.managementboek.nl/boek/9789022994047/huh_berthold_gunster|huh]]. The book describes 15 strategies for handling situations:
 
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{| class="wikitable"
 
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!Strategy
 
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!Type
 
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!When to use?
 
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!How?
 
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!Effect
 
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|-
 
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|[[Strategy 1: Waiting|Strategy 1: Waiting]]
 
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|Love
 
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|If circumstances change or you have no idea on how to proceed
 
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|Keep the 'disaster', 'problem' or 'impossibility' in mind. Go drink coffee, for a walk, shower. The solution will reveal itself.
 
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|After a while, tides will turn, disadvantages become advantages. A disaster becomes blessing.
 
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|-
 
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|[[Strategy 2: Accept|Strategy 2: Accept]]
 
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|Love
 
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|If reality is unchangable, if resistance is useless. If we need to confront truth. When fooling yourself or another is no longer possible.
 
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|Keep the 'disaster', 'problem' or 'impossibility' in mind. Go drink coffee, for a walk, shower. The solution will reveal itself.
 
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|A deadlocked situation becomes a new possibility
 
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|-
 
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|[[Strategy 3: Enforce|Strategy 3: Enforce]]
 
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|Love
 
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|1.  In an unbalanced situation<br>2. In a situation that's close to a counterpoint<br>3. If system intervention is impossible<br>
 
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|Suppress all temptations to spent time in what's not working, look to the things that ARE working. Look what has the biggest lever potential and use that.
 
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|Enforcing has the effect of a lever. Situations change.
 
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|-
 
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|[[Strategy 4: Respect|Strategy 4: Respect]]
 
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|Love
 
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|When people demonstrate conflicting behaviors. If the say 'x' but do 'y'. If they complain but say it is not that bad...
 
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|Acknowledge their viewpoint and make it even more extreme. Exaggerate.
 
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|People will step back immediatly.
 
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|-
 
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|[[Strategy 5: Persist|Strategy 5: Persist]]
 
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|Work
 
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|As long as you feel there are still possibilities and not everything has been tried.
 
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|Try new ways to reach your goal. Experiment. Open your eyes for unexpected effects.
 
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|After a while a new possibility will be visible
 
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|-
 
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|[[Strategy 6: Focus|Strategy 6: Focus]]
 
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|Work
 
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|If you want to achieve something
 
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|Let go what you do not want, forget about intermediate steps. Focus on the end goal. Keep doing this.
 
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|Focus generates a lot of power.
 
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|-
 
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|[[Strategy 7: Reflect|Strategy 7: Reflect]]
 
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|Work
 
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|This strategy can be used almost always.
 
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|Google. Talk to people. Ask questions proactively.
 
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|You will view the world differently.
 
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|-
 
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|[[Strategy 8: Eliminate|Strategy 8: Eliminate]]
 
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|Battle
 
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|If things stop working. Old believes block your progress.
 
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|Eliminate that what stopped working, see what arises.
 
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|That which does not work anymore makes place for new possibilities. The bigger the vacuum, the bigger the possibilities.
 
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|-
 
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|[[Strategy 9: Import|Strategy 9: Import]]
 
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|Battle
 
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|If you cannot beat the enemy
 
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|Buy, Hire or lease the other.
 
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|You loose an enemy and acquire an ally.
 
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|-
 
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|[[Strategy 10: Collaborate|Strategy 10: Collaborate]]
 
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|Battle
 
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|If the other wants what you want.
 
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|Seek what you have in common, emphasize the common interest. Forget about conflicts.
 
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|A sudden unexpected partnership
 
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|-
 
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|[[Strategy 11: Temptation|Strategy 11: Temptation]]
 
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|Battle
 
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|Everywhere
 
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|Seek what the other wants. Let him achieve this by working together.
 
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|A loyal and consequent partner. People who do what they want to do will do this without threath or punishment.
 
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|-
 
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|[[Strategy 12: Expose|Strategy 12: Expose]]
 
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|Play
 
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|If you hide or suppress something.
 
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|Play, Act, Enlarge, Exagerate, use bad effects and sentimental music
 
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|Fear dissapears.
 
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|-
 
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|[[Strategy 13: Role switch|Strategy 13: Role switch]]
 
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|Play
 
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|If people display fixed behavior patterns and expect you to go along with this.
 
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|Mirror the others behavior in all kind of possible ways.
 
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|Disrupt a fixed behavioral pattern. People cannot play victim, child, consciousness or the boss and you do not have to play the counterpart.
 
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|-
 
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|[[Strategy 14: Disrupt|Strategy 14: Disrupt]]
 
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|Play
 
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|If you do not like the rules.
 
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|Investigate which (unwritten) rules hold. By yourselve or others. Break these rules.
 
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|Disrupt the existing game. Temporary anarchy. With new rules a new game is possible.
 
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|-
 
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|[[Strategy 15: Turnaround|Strategy 15: Turnaround]]
 
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|Play
 
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|In a problematic, changing world. Do not use it for things that cannot be changed
 
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|Make a problem a fact and a fact a possibility.
 
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|That what bothered you, becomes fun. A 'but' becomes a 'thanks to' a problem becomes purpose.
 
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|-
 
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|}<data>{"Author":"Berthold Gunster","Title":"huh","ReadingCompleted":true}</data>
 
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[[Category:mbi]]
 
  
 
[[Category:Book]]
 
[[Category:Book]]

Revision as of 19:04, 27 August 2020

huh