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	<id>https://wiki.dirkjanswagerman.nl/index.php?action=history&amp;feed=atom&amp;title=Sales_story_boarding</id>
	<title>Sales story boarding - Revision history</title>
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	<updated>2026-10-25T10:25:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dirkjanswagerman.nl/index.php?title=Sales_story_boarding&amp;diff=3476&amp;oldid=prev</id>
		<title>Dirkjan: Created page with &quot;=Object of play= The goal of this game is to create visual Sales scripts in a brainstorm like fashion. =Number of players= Multi disciplinary group, max 5 pe...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.dirkjanswagerman.nl/index.php?title=Sales_story_boarding&amp;diff=3476&amp;oldid=prev"/>
		<updated>2020-08-25T10:28:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Object of play= The goal of this game is to create visual &lt;a href=&quot;/index.php?title=Sales_scripts&quot; title=&quot;Sales scripts&quot;&gt;Sales scripts&lt;/a&gt; in a brainstorm like fashion. =Number of players= Multi disciplinary group, max 5 pe...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Object of play=&lt;br /&gt;
The goal of this game is to create visual [[Sales scripts|Sales scripts]] in a brainstorm like fashion.&lt;br /&gt;
=Number of players=&lt;br /&gt;
Multi disciplinary group, max 5 persons&lt;br /&gt;
=Duration of play=&lt;br /&gt;
1 hour&lt;br /&gt;
=How to play=&lt;br /&gt;
# Brainstorm a generic story line&lt;br /&gt;
# Create pictographs/icons for each scene&lt;br /&gt;
# Follow an [[AIDA|AIDA]] story line:&lt;br /&gt;
## Create awareness&lt;br /&gt;
## Create interest&lt;br /&gt;
## Create desire&lt;br /&gt;
## Move towards action&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src = &amp;quot;/static/files/MBI/Module%2020/salesstoryboarding.JPG&amp;quot; width=&amp;quot;600&amp;quot;/&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tips=&lt;br /&gt;
* Use the [[Six principles of influence|Six principles of influence]]:&lt;br /&gt;
**  [[Reciprocity|Reciprocity]]&lt;br /&gt;
** [[Commitment and consistency|Commitment and consistency]]&lt;br /&gt;
** [[Social proof|Social proof]]&lt;br /&gt;
** [[Likeability|Likeability]]&lt;br /&gt;
** [[Authority|Authority]]&lt;br /&gt;
** [[Scarcity|Scarcity]]&lt;br /&gt;
* Use the [[SPIN|SPIN]] selling questions / moments in your story board:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039; [[Situational Questions|Situational Questions]]&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039; [[Problem Questions|Problem Questions]] (implicit needs)&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039; [[Implication Questions|Implication Questions]]&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039; [[Need Payoff Questions|Need Payoff Questions]] (explicit needs)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Definition&lt;br /&gt;
!Impact&lt;br /&gt;
!Advice&lt;br /&gt;
|-&lt;br /&gt;
|[[Situational Questions|Situational Questions]]&lt;br /&gt;
|Finding out &amp;#039;&amp;#039;&amp;#039;facts&amp;#039;&amp;#039;&amp;#039; about the buyers existing situation&lt;br /&gt;
|Least powerfull of the SPIN questions. Negative relation to success. Most people ask to many&lt;br /&gt;
|Eliminate unnecessary Situation Questions by doing your homework in advance&lt;br /&gt;
|-&lt;br /&gt;
|[[Problem Questions|Problem Questions]]&lt;br /&gt;
|Asking about &amp;#039;&amp;#039;&amp;#039;problems, difficulties or dissatisfactions&amp;#039;&amp;#039;&amp;#039; that the buyer is experiencing with the existing situation&lt;br /&gt;
|More powerful than Situation Questions. People ask more problem questions if they get experienced at selling&lt;br /&gt;
|Think of your products or services in terms the solve for buyers, not in terms of the details of characteristics that your product possesses&lt;br /&gt;
|-&lt;br /&gt;
|[[Implication Questions|Implication Questions]]&lt;br /&gt;
|Asking questions about the &amp;#039;&amp;#039;&amp;#039;consequences or effects&amp;#039;&amp;#039;&amp;#039; of the buyers problems, diffulcties or satisfactions&lt;br /&gt;
|The most powerful of the SPIN questions. Top sales people ask lots of Implication Questions&lt;br /&gt;
|These questions are the hardest to ask. Practice and read the tips!&lt;br /&gt;
|-&lt;br /&gt;
|[[Need Payoff Questions|Need Payoff Questions]]&lt;br /&gt;
|Asking about the &amp;#039;&amp;#039;&amp;#039;value or usefulness&amp;#039;&amp;#039;&amp;#039; of a proposed solution&lt;br /&gt;
|Versatile questions used by a great deal by top salespeople. Positive impact on customers who rate calls high in Need payoff questions as helpful and constructive&lt;br /&gt;
|Use these questions to get buyers tell you about the benefits that your solution can offer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:sales]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:M20]]&lt;/div&gt;</summary>
		<author><name>Dirkjan</name></author>
		
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